Class Balance: Paladin
+5
Anonimus
Almerz
Ooh Snap
Kohizo
Lester
9 posters
Does Paladins need to be improved?
Class Balance: Paladin
I'm a Knight, and knight has been nerfed.
The Health Potions effectibility was decreased, but I thought it was OK.
The amount was to much i think, the heals should lie somewhere on 2500-2700 imo.
But I have to be honest here, theres another class who needs a BUFF
Knight Vs Paladins = I really feel sorry for theese guys, Using mana shield but mana pots are to weak, they higher your mana for about 300~ mana / Pot, which is easily out-hitted. They dont use Mana Shield, With their Low HP Capacity they die so easy. A good hit, and a exori gran, and a lv 300+ Paladin can be dead.
Ive critted 3.5k on a player with my exori gran...
Solution?
Well, I think that.. You can either change Exura San to cost alittle less mana, and heal more..
Would help paladins alitlte in higher levels, but theyd still be a VERY easy target when 2 vs 1, in combos
all thanks due to low hp.
I think the best solution is to basicly higher the Paladins HP.
But In order to do that, doesnt everyone have to start their paladins over to get that "new" hp rate?
If it would be changed.
I hope you can sort this out mate , The HP Is so low.. I mean, 5.9HP
That is what a Paladin gets in lv 587 .. Thats just way way to low..
Knights probably lay on around 15k hp on that stage, if not more,
CHANGE PALADINS HP! I want some competition
SIGN!
The Health Potions effectibility was decreased, but I thought it was OK.
The amount was to much i think, the heals should lie somewhere on 2500-2700 imo.
But I have to be honest here, theres another class who needs a BUFF
Knight Vs Paladins = I really feel sorry for theese guys, Using mana shield but mana pots are to weak, they higher your mana for about 300~ mana / Pot, which is easily out-hitted. They dont use Mana Shield, With their Low HP Capacity they die so easy. A good hit, and a exori gran, and a lv 300+ Paladin can be dead.
Ive critted 3.5k on a player with my exori gran...
Solution?
Well, I think that.. You can either change Exura San to cost alittle less mana, and heal more..
Would help paladins alitlte in higher levels, but theyd still be a VERY easy target when 2 vs 1, in combos
all thanks due to low hp.
I think the best solution is to basicly higher the Paladins HP.
But In order to do that, doesnt everyone have to start their paladins over to get that "new" hp rate?
If it would be changed.
I hope you can sort this out mate , The HP Is so low.. I mean, 5.9HP
That is what a Paladin gets in lv 587 .. Thats just way way to low..
Knights probably lay on around 15k hp on that stage, if not more,
CHANGE PALADINS HP! I want some competition
SIGN!
Lester- Posts : 15
Join date : 2009-01-12
Re: Class Balance: Paladin
^Word
Signed by Kohizo.
Signed by Kohizo.
Kohizo- Posts : 93
Join date : 2009-01-15
Age : 30
Location : Helsingborg - Sweden
Re: Class Balance: Paladin
The thing is...
paladins doesn't need to be improved, knights just got to be uhm... not so good as it is now.
Just check this please., just took some random pic from my knight training. sure, one of these pics are a critical but omg that hit would hit around 2000hp on a player that has Equipment on.[img][/img]
[img][/img]
paladins doesn't need to be improved, knights just got to be uhm... not so good as it is now.
Just check this please., just took some random pic from my knight training. sure, one of these pics are a critical but omg that hit would hit around 2000hp on a player that has Equipment on.[img][/img]
[img][/img]
Ooh Snap- Posts : 5
Join date : 2009-01-13
Re: Class Balance: Paladin
Seriously just make it as before but just higher SD dmg for paladins and mages and everything will be fine?
Re: Class Balance: Paladin
maybe upgrading the exura san spell would be good, or increasing their hitpoints and the mana of mages too, knights lives too much here, 25hp per lvl is too high. Or decreasing the knights attacks because they can own a pally with one hit and exori gran.
Ashley Riot- Posts : 48
Join date : 2009-01-12
Age : 31
Re: Class Balance: Paladin
Almerz .. If you READ alittle, perhaps you wouldnt come with such an idiotic suggestion.
If Paladins have a problem with their HP, that its to low, how on earth will highering SD damage on mages
/paladin help that issue? It will make them die even easyer, this is a question about paladins defence,
not offence..
If Paladins have a problem with their HP, that its to low, how on earth will highering SD damage on mages
/paladin help that issue? It will make them die even easyer, this is a question about paladins defence,
not offence..
Lester- Posts : 15
Join date : 2009-01-12
Re: Class Balance: Paladin
the problem isnt the paladins defense, but the atack of the knights -.-
Anonimus- Posts : 54
Join date : 2009-01-14
Re: Class Balance: Paladin
the problem isnt the paladins defense, but the atack of the knights -.-
yeah i would prefer to lower their attacks, because increasing hp would make things too easy.
Ashley Riot- Posts : 48
Join date : 2009-01-12
Age : 31
Re: Class Balance: Paladin
Its not a problem, I mean.. The "Epic" Weapons, give you an advantage right?
You should be able to hit a player for 1k+ , and knights 2 primary things is, Melee attack, and Exori gran.
I mean, Lets say..
2 druids vs 1 Druid.. the druid thats beeing attacked, can NOT keep his mana up all the time,
because the 2 druids take to much damage with their wand + sds . But, As mana shield is up, and
a high level druid has around 12k Full Mana, He can survive, for a pretty long time..
2 Druid vs 1 Paladin .. Lets say In 300, first of all the primary healing spell paladins have, is Exura san
Which is a SPELL.. And that means, that when a paladin gets paralyzed, he has to use utani hur, which
allso is a spell, and collide with the exura san spell due to exhuastion, meaning you cant get out quickly
and heal directly after, like you can as a knight using utani tempo hur + pot ..
So 2 druids would easily own that paladin, every other class has a chanse to survive, and escape, but due
to the low hp of paladins they are such an easy target.
You should be able to hit a player for 1k+ , and knights 2 primary things is, Melee attack, and Exori gran.
I mean, Lets say..
2 druids vs 1 Druid.. the druid thats beeing attacked, can NOT keep his mana up all the time,
because the 2 druids take to much damage with their wand + sds . But, As mana shield is up, and
a high level druid has around 12k Full Mana, He can survive, for a pretty long time..
2 Druid vs 1 Paladin .. Lets say In 300, first of all the primary healing spell paladins have, is Exura san
Which is a SPELL.. And that means, that when a paladin gets paralyzed, he has to use utani hur, which
allso is a spell, and collide with the exura san spell due to exhuastion, meaning you cant get out quickly
and heal directly after, like you can as a knight using utani tempo hur + pot ..
So 2 druids would easily own that paladin, every other class has a chanse to survive, and escape, but due
to the low hp of paladins they are such an easy target.
Lester- Posts : 15
Join date : 2009-01-12
Re: Class Balance: Paladin
Lester wrote:Its not a problem, I mean.. The "Epic" Weapons, give you an advantage right?
You should be able to hit a player for 1k+ , and knights 2 primary things is, Melee attack, and Exori gran.
I mean, Lets say..
2 druids vs 1 Druid.. the druid thats beeing attacked, can NOT keep his mana up all the time,
because the 2 druids take to much damage with their wand + sds . But, As mana shield is up, and
a high level druid has around 12k Full Mana, He can survive, for a pretty long time..
2 Druid vs 1 Paladin .. Lets say In 300, first of all the primary healing spell paladins have, is Exura san
Which is a SPELL.. And that means, that when a paladin gets paralyzed, he has to use utani hur, which
allso is a spell, and collide with the exura san spell due to exhuastion, meaning you cant get out quickly
and heal directly after, like you can as a knight using utani tempo hur + pot ..
So 2 druids would easily own that paladin, every other class has a chanse to survive, and escape, but due
to the low hp of paladins they are such an easy target.
always speaking about epic weapons... i got a epic weapon on my druid and i dont do 4k damage on pve :O why dont i got an advantage too?
Anonimus- Posts : 54
Join date : 2009-01-14
Re: Class Balance: Paladin
It should be like this.
PVP :
Sorc/Druid : Should be the vocations that take the most because they are Wizard's using SPELL runes.
Paladin : Should not be as strong as a Sorc/Druid but still stronger then a Knight.
Knight : Should be the weakest vocation in PVP because they are mainly used for blocking.
PVP :
Sorc/Druid : Should be the vocations that take the most because they are Wizard's using SPELL runes.
Paladin : Should not be as strong as a Sorc/Druid but still stronger then a Knight.
Knight : Should be the weakest vocation in PVP because they are mainly used for blocking.
Re: Class Balance: Paladin
As you can see on the picture my friend "Ooh Snap" did you can see it is pretty hard hits, i mean 3981 with critical, yes too much .
Am I right?
Ofcourse Iam.
Am I right?
Ofcourse Iam.
Ilyin- Posts : 77
Join date : 2009-01-12
Age : 29
Location : Småland - Sweden
Re: Class Balance: Paladin
It should be like this.
PVP :
Sorc/Druid : Should be the vocations that take the most because they are Wizard's using SPELL runes.
Paladin : Should not be as strong as a Sorc/Druid but still stronger then a Knight.
Knight : Should be the weakest vocation in PVP because they are mainly used for blocking.
1000% true!!!, the knights are known as the most defensive vocation, not offensive, and their ability to recive huge damages and survive.
Things should be like he said.
Ashley Riot- Posts : 48
Join date : 2009-01-12
Age : 31
Re: Class Balance: Paladin
Almerz wrote:It should be like this.
PVP :
Sorc/Druid : Should be the vocations that take the most because they are Wizard's using SPELL runes.
Paladin : Should not be as strong as a Sorc/Druid but still stronger then a Knight.
Knight : Should be the weakest vocation in PVP because they are mainly used for blocking.
Almerz, you are very clever
I agree "1000%".
for those who want's to see that knights in "real tibia" doesn't hit so much and that many people still think they are the most powerfull vocation (in realtibia). Just go on www.youtube.com
Ilyin- Posts : 77
Join date : 2009-01-12
Age : 29
Location : Småland - Sweden
Re: Class Balance: Paladin
true, also with RL conditions they are so powerfull, those who chosen a knights should know that their are for defense, but here they got more defense (more live) and more offensive, for this they are so happy here and now are crying for the potions changes, even with that change they are still overpowered, why would a knight need to heal himself if he kills you too fast that you cant even shoot him. You will never see a knight complaining about their overpowering.
Ashley Riot- Posts : 48
Join date : 2009-01-12
Age : 31
Re: Class Balance: Paladin
All it's true
I think so the solutions was not down the health of the uhp, if not down the attack of the knights, or down the hp per lvl, because im 460 knight, and can be killed for 2 druids 200.
I think so the solutions was not down the health of the uhp, if not down the attack of the knights, or down the hp per lvl, because im 460 knight, and can be killed for 2 druids 200.
Furinax- Posts : 16
Join date : 2009-01-13
Re: Class Balance: Paladin
agree
A knight is always hard to kill, you need many shooters for that, but if you get enough, he cant scape and dies in few seconds.
A knight is always hard to kill, you need many shooters for that, but if you get enough, he cant scape and dies in few seconds.
Ashley Riot- Posts : 48
Join date : 2009-01-12
Age : 31
Re: Class Balance: Paladin
^
don't think that you want to have many ( Many i say is around 7-10 ) people to kill ONE single knight >: Its like Sneakin and Random Pking should not be Sneaking. >:
don't think that you want to have many ( Many i say is around 7-10 ) people to kill ONE single knight >: Its like Sneakin and Random Pking should not be Sneaking. >:
Re: Class Balance: Paladin
Not 7-10 ppl, but 2 player 200 killing a 460 knight on 1 minute? ooh plese... never
Furinax- Posts : 16
Join date : 2009-01-13
Re: Class Balance: Paladin
Think mages and pallys need some increase on sd damage too
Progezpjat- Posts : 111
Join date : 2009-01-12
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