About "Winter Update - Spell" (Possible Knight Solution)
+2
bonnen
Lester
6 posters
About "Winter Update - Spell" (Possible Knight Solution)
I think a nice solution, to the knight vs ALL problem would be this.
I mean, everyone whine about how strong they are, heal alot etc etc.
But healing has been reduced abit, and so on. And they hit hard with epic swords, + with utito tempo.
I dont have anything against that
BUT, I think that you should do something about "Utani tempo hur" or whatever its called, the
haste-spell for knights, I think that it would balance up alot of things, Meaning that sorcerers/druids
can outrun a knight with utani gran hur..
I mean look at this:
1 Knight alone vs 1 Druid,
Druid cant solokill a knight, due to high healings.
Knights cant solokill a druid due to high speed, and that they can escape, meaning it would
put alot of balance to it, meaning that you have to work together , 2 vs 1 or so.
This would really reduce the knight-whine, and the follow-attack "noobs" issues, would be solved.
So my idea is, that you shoudnt add the haste spell for knights,
Meaning that a knight will have to have some help from a paralyzer friend to kill a druid.
And druid will have to have some extra power (probably knight) to kill the knight.
= balance
Share your thoughts
I mean, everyone whine about how strong they are, heal alot etc etc.
But healing has been reduced abit, and so on. And they hit hard with epic swords, + with utito tempo.
I dont have anything against that
BUT, I think that you should do something about "Utani tempo hur" or whatever its called, the
haste-spell for knights, I think that it would balance up alot of things, Meaning that sorcerers/druids
can outrun a knight with utani gran hur..
I mean look at this:
1 Knight alone vs 1 Druid,
Druid cant solokill a knight, due to high healings.
Knights cant solokill a druid due to high speed, and that they can escape, meaning it would
put alot of balance to it, meaning that you have to work together , 2 vs 1 or so.
This would really reduce the knight-whine, and the follow-attack "noobs" issues, would be solved.
So my idea is, that you shoudnt add the haste spell for knights,
Meaning that a knight will have to have some help from a paralyzer friend to kill a druid.
And druid will have to have some extra power (probably knight) to kill the knight.
= balance
Share your thoughts
Lester- Posts : 15
Join date : 2009-01-12
Re: About "Winter Update - Spell" (Possible Knight Solution)
Good idea. But Every Vocation can now use Paralyze, Rps,Eds and Ms that sux!!
bonnen- Posts : 26
Join date : 2009-01-13
Re: About "Winter Update - Spell" (Possible Knight Solution)
Ffs A SINGLE KNIGHT SHOULDNT BE ABLE TO SOLO A FUCKIN MAGE!
Re: About "Winter Update - Spell" (Possible Knight Solution)
Therefore, I say make them keep their power, but not beeing able to have their speed like they did before
reset, using utani tempo hur..
reset, using utani tempo hur..
Lester- Posts : 15
Join date : 2009-01-12
Re: About "Winter Update - Spell" (Possible Knight Solution)
Lol 1 knight vs 1 mage... the mage paralize and kill on what 2 seconds... so stop whining and now without the 8.4 spells knight sux anyway
gena- Posts : 29
Join date : 2009-01-12
Age : 31
Re: About "Winter Update - Spell" (Possible Knight Solution)
ONLY DRUIDS should be able to use the Paralyze rune.
JonnyDunder- Posts : 7
Join date : 2009-01-23
Re: About "Winter Update - Spell" (Possible Knight Solution)
Buy the epic arm that new one that gives 40+ skills.
Re: About "Winter Update - Spell" (Possible Knight Solution)
i thing God's can do spells maby "utanie tempo hur ,utito tempo, utamo tempo ,utamo tempo san, utito tempo san, Etc
Thouri shady- Posts : 1
Join date : 2009-01-26
Re: About "Winter Update - Spell" (Possible Knight Solution)
Your crazy.. A donater with 40+ skills say Utito Tempo he got 70+ in skills... Say he got 100 in axe poff he got 170 and will hit over 3-4k with epic weapon. Nice balance.
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